Overwatch 2 is a 2022 first-person shooter by Blizzard Entertainment. As a sequel to the 2016 hero shooter Overwatch, the game intends a shared environment for player-versus-player (PvP) modes while introducing persistent cooperative modes. +more
Gameplay
Overwatch 2 is a hero shooter, where players are split into two teams and select a "hero" from a roster of 35 characters. Characters are organized into a "damage" class, responsible for offensive efforts; a "support" class, responsible for healing and buffing; and a "tank" class, responsible for the team's protection. +more
The original Overwatch was designed for six-on-six team combat, with two of each class on a team. In Overwatch 2, the number of tank slots was reduced by one, bringing the total number of players per team to five. +more
The game also introduces a new PvP mode named "Push", similar to tug of war, in which teams vie for control of a robot that pushes a team's payload to the opponent's side of the map. Along with being incorporated into Unranked and Competitive play, Push has become part of the standard map rotation of the Overwatch League, replacing the Assault mode. +more
The game features player versus environment (PvE) game modes. Similar to the special seasonal events, they will consist of four-player cooperative missions against non-playable characters and are available on a permanent as opposed to a seasonal basis. +more
Overwatch 2 was released as free-to-play as opposed to the premium monetization model of its predecessor. It also discontinued loot boxes in favor of a battle pass system which is offered on a seasonal basis and corresponds with the introduction of new maps and heroes. +more
Development
Overwatch 2 was announced at BlizzCon on November 1, 2019, with plans that the game would maintain a "shared multiplayer environment" between it and the original Overwatch, so that players in either game can compete in the existing player versus player (PvP) game modes, retaining all unlocked cosmetics and other features. Jeff Kaplan, director for Overwatch, explained that this was a major decision and that he had to justify this "player-first standpoint" to Blizzard executives, given the current industry trend to draw in new sales. +more
Overwatch 2 runs on an upgraded version of the original game's engine which allows for larger map sizes to better support the new story-based PvE elements. Additionally, all of the existing heroes are getting visual redesigns for Overwatch 2, although Blizzard does not expect every hero to have theirs finished by the time Overwatch 2 launches, with twelve of the existing 31 completed at the time of the game's reveal.
Overwatch 2 was released for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in early access on October 4, 2022. Kaplan stated when the game was announced that they were more concerned about quality of the product than timeliness of the release. +more
In March 2022, Blizzard stated that they had put too much focus on Overwatch 2 over the past few years to the detriment of support of the original game, and have changed plans to release Overwatch 2 in parts, with the PvP portion to be released in beta form starting in April 2022 and the PvE part to come at a later time. This would allow them to also continue to support Overwatch alongside Overwatch 2 development. +more
The game without its PVE mode was released as early access on October 4, 2022, for Windows, PlayStation 4 and 5, Xbox One and Series X/S, and Nintendo Switch. That day, in addition to a large number of players, the game's servers were hit with a distributed denial of service (DDOS) attack that made it difficult for many to access the game. +more
Reception
Overwatch 2 received "generally favorable" reviews from critics upon release according to review aggregator Metacritic.
Tyler Colp of PC Gamer was critical of the sequel, writing that the game "intentionally or not, is trying to bury its predecessor alive. " Colp added, "the original Overwatch is still in there, bruised and broken, but the weight of Blizzard's commercial and competitive expectations keeps piling up. +more
On the game's 5v5 gameplay dynamic, as opposed to its predecessor's 6v6 dynamic, IGNs Simon Cardy wrote: "it fully drags Overwatch 2 out of the stagnant meta swamp its predecessor found itself in over the past couple of years, but also denies itself some of the lustre of its satisfying team play. " Cardy also wrote "if the pertinent question to ask about Overwatch 2 is simply if it's a fun game, then the answer right now is yes. +more
Jessica Howard of Gamespot wrote, "Overwatch 2 takes the franchise from a genre-defining shooter to a trend-chasing one. As such, it has begun to feel less like a unique sci-fi, superhero comic book in video game form, and more like, well, a lot of other games. +more
The game's removal of loot boxes in favor of a battle pass system received backlash. Players directed criticism toward Blizzard's decision to lock the character Kiriko as a free reward on the first season's battle pass. +more
Notes
Asymmetrical multiplayer video games
Cooperative video games
Early access video games
Esports games
First-person shooter multiplayer online games
Free-to-play video games
Multiplayer online games
Nintendo Switch games
PlayStation 4 Pro enhanced games
Science fiction video games
Transmedia storytelling
Video games about robots
Video games based on Japanese mythology
Video games containing battle passes
Video games developed in the United States
Video games set in Antarctica
Video games set in Australia
Video games set in China
Video games set in Egypt
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Video games set in Greece
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Video games set in South Korea
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Video games set in the 2070s
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Video games with cross-platform play
Video games with user-generated gameplay content
Xbox One X enhanced games
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